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Question by egmar · Sep 06, 2014 at 07:53 PM · resolutionrenderpixelated

Is it possible to create pixaleted 3d game?

Hi, I've started playing with unity free, so I am total beginner.

I wonder if its possible to create pixaleted graphics from 3d game like this:

alt text

somehow zoom the render or camera or something?

I would like to have 3d game in webplayer 640x480, but the original size would be 320x240

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Answer by Eric5h5 · Sep 06, 2014 at 07:56 PM

The best thing to do is create a 320x240 rendertexture, which renders the game, and display that on a full-screen quad. (Requires Pro.)

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avatar image Noxury · Jun 02, 2016 at 07:08 PM 0
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It does not require Pro anymore, but overall there are some descent problems when trying to use a canvas that should be also pixelated.

avatar image Cherno Noxury · Jul 04, 2016 at 01:41 PM 0
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It depends on the kind of GUI, I think. pixel-perfect text is best used with a custom bitmap font, while the rest can be done via arranging each UI element's sizeDelta.

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