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Question by syrdhfhfh · Dec 13, 2012 at 08:00 AM · cameraiosoverlay

Build iOS Screen Shot function using Unity

I wish to build a function to capture photo with overlay layer for iOS device by using Unity3d

I had tried "Application.CaptureScreenshot" but it is not working

I have no idea whether the image is captured or not because I cant find any of them inside camera roll

will the images are saved to other place?

Can anyone give me the sample code or samples as reference? Thanks for helping

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avatar image syrdhfhfh · Dec 13, 2012 at 08:27 AM 0
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Hmm I just need something like screen shot.. I hav tried Application.CaptureScreenshot but it looks like not working very well do I need to set path in order to save the image?

avatar image Fattie · Dec 13, 2012 at 08:54 AM 0
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why did you say "Camera Function" in the headline ?

Please look up. See the "edit" button. Click it. Now, you can change the headline so it says "screen shot"

then click save

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