- Home /
URGENT: incorrect animation distance
We are experiencing a problem with animation distance in Unity. Basically we have a jump animation - character jumping 5.5m forward. In unity, the same animation reads only about 4,2m distance. When tested a 1m long anim, in unity it is about 80cm. A 6m becomes a 5m. Looks like unity cuts about 20cm from every meter.
Why is this happening? Does anyone else have the same issue?
Comment
Your answer
Follow this Question
Related Questions
How to I vary animations based on proximity? 2 Answers
Adjacent Elevator is activated. 1 Answer
Interact with an object from a specific distance 2 Answers
How to conect distance with animation? 0 Answers
Animation / Distance 0 Answers