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Question by
0_osmile0_o · Sep 04, 2014 at 10:55 AM ·
texturelighting
Incorrect lighting on textures (pics inside)
So I have this trench wall with a lantern on it. The first picture shows how it is supposed to be (more or less). However when I zoom out I get the bottom picture. Same thing I get inside the game. This trench are two different meshes that are not connected to each other (I tried to parent them but didn't help) the pole in the middle is just to hide the connection. Any help appreciated.
correct lighting.jpg
(434.4 kB)
incorrect lighting.jpg
(436.4 kB)
Comment
It's Auto. Just changed it to important and it fixed it. Write it as an answer so you could earn your points.
Best Answer
Answer by screenname_taken · Sep 04, 2014 at 10:56 AM
What is the setting on the light? is it set as important or not important?