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Question by 0_osmile0_o · Sep 04, 2014 at 10:55 AM · texturelighting

Incorrect lighting on textures (pics inside)

So I have this trench wall with a lantern on it. The first picture shows how it is supposed to be (more or less). However when I zoom out I get the bottom picture. Same thing I get inside the game. This trench are two different meshes that are not connected to each other (I tried to parent them but didn't help) the pole in the middle is just to hide the connection. Any help appreciated.

alt text

alt text

correct lighting.jpg (434.4 kB)
incorrect lighting.jpg (436.4 kB)
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avatar image 0_osmile0_o · Sep 04, 2014 at 11:08 AM 0
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It's Auto. Just changed it to important and it fixed it. Write it as an answer so you could earn your points.

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Answer by screenname_taken · Sep 04, 2014 at 10:56 AM

What is the setting on the light? is it set as important or not important?

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avatar image 0_osmile0_o · Sep 04, 2014 at 09:17 PM 0
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Thanks again man!

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