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Question by
Dav36id · Apr 02, 2015 at 07:38 PM ·
platformmoving platform
How do simple moving platform?
How do simple moving platform?
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Answer by sparkzbarca · Apr 02, 2015 at 08:22 PM
just look at the code and differences, this code works I know, I already checked it.
If you need help understanding why it works compared to your code let me know.
using UnityEngine;
using System.Collections;
public class Random : MonoBehaviour {
public static float movespeed; //how quickly the platform moves
public Vector3 Direction; //direction of travel
public float TravelDistance; //how far to move before reverse
Vector3 StartPos;
public void Start(){
movespeed = 2f;
TravelDistance = 2f;
Direction = Vector3.right;
StartPos = transform.position;
}
public void Update(){
if (transform.position.x > StartPos.x + TravelDistance)
Direction = -Direction;
if (transform.position.x < StartPos.x)
Direction = Vector3.right;
transform.Translate(Direction * movespeed * Time.deltaTime);
}
}
it does quite a few different. it uses vector3 not 2.
it doesn't have hardcoded values for when to turn around but just takes wherever the object starts and turns around a set distance from the start point. those are the main things. it also seperates declaring a variable and assigning it.
Your answer
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