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Question by Fishhead · Feb 13, 2011 at 02:34 PM · gameobjecthideactivate

Hide/Show a game object and activate/deactivate a script of another game object with one script

Hello, my intention is to make my character enter a vehicle. So I want to make the character disappear and activate three script of other game objects in only one c# script. Does anyone know how to do this?

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Answer by TexeL · Feb 13, 2011 at 03:59 PM

// Disable Character public GameObject character = GameObject.Find("character"); // For Further Activation

void switch_behave() { character.active = !character.active; // Enable If Disabled & Disable If Enabled

 // Same Here >>> Enable If Disabled & Disable If Enabled
 GameObject.Find("other_game_object_1").GetComponent<other_script_1>().enabled =
     !GameObject.Find("other_game_object_1").GetComponent<other_script_1>().enabled; 
 GameObject.Find("other_game_object_2").GetComponent<other_script_2>().enabled =
     !GameObject.Find("other_game_object_2").GetComponent<other_script_2>().enabled;
 GameObject.Find("other_game_object_3").GetComponent<other_script_3>().enabled =
     !GameObject.Find("other_game_object_3").GetComponent<other_script_3>().enabled;

}

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avatar image Fishhead · Feb 14, 2011 at 03:48 PM 1
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Thanks for your very helpful answer!

avatar image TexeL · Feb 14, 2011 at 05:33 PM 0
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(: You'r WELCO$$anonymous$$E ! :)

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