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Question by NeatWolf · Aug 31, 2015 at 12:57 PM · uiguiparticlesystemunity 4.6new

What's the most practical way to show particles on a "Screen Space - Overlay" Canvas with the new GUI (uGUI, Unity 4.6+)?

Hi,

I did quite a few searches but answers may have changed in the meantime.

I've got a Screen Space - Overlay Canvas already setup and with elements, using the new 4.6 Unity GUI system (uGUI). I'm using Unity 4.6.3f1 Pro.

I'd like to show a simple particle system on an anchored point in space in the GUI.

What's the most practical (less math) way to do this?

Just in case, what's the math to show a certain Particle System at a specific position in that UI?

Thanks everyone.

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