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This question was closed Sep 02, 2014 at 12:00 PM by AlucardJay for the following reason:

Question is off-topic or not relevant

This post has been wikified, any user with enough reputation can edit it.
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Question by Wolfdog · Aug 30, 2014 at 11:23 AM · licensing

Using fighter planes in games

Hello,

I know that if I want to use let's say an AUDI R8 in my game, I have to pay a lot to get a license from AUDI. Does this also apply to fighter planes like the F-22 or SU-37? Do I have to message the US or the Russian Army to ask for their permission (highly unlikely)? So what's the case with planes? I know that Boeing would want me to pay, but I'm not planning to include commercial airlines.

PS. I'm scared to ask the same question about guns. Does the same apply to guns like AK-47?

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avatar image screenname_taken · Aug 30, 2014 at 11:43 AM 1
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Of course you need permissions. They are designed by companies. It's why most games change up the designs. http://www.lockheedmartin.com/us/contact/licensing-information.html

Lockheed-$$anonymous$$artin is ok when you do 3dmodels of their stuff for non-commercial use/not resale. But for commercial use, you'd need to ask them.

avatar image AlucardJay · Sep 02, 2014 at 12:03 PM 0
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UA is really not the place to ask for legal advice. What happens if you get sued? 'but UA said it was ok' will not be a suitable defense.

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Answer by marsfan · Sep 01, 2014 at 11:40 PM

If you change the name slightly, like blockhead Martin f-97, you might be able to do so without a license. Lots of games do that. Your best bet is to email the company with a question. Anything (gun,car,plane, steamroller), should follow that system.

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