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What is Send rate?
For example, what does having a Send rate of 15 mean? Is it sending data 15 times a second or something else?
Thank you for your patronizing comment.
That is definitely the first thing I did. Neither Unity documentation nor googling provided me with what the number actually means. 15 what? 15 updates per second? One update every 15 ms? One update every 15th of a second?
Answer by Pindwin · Jul 01, 2015 at 10:48 PM
Yes, it is number of network send's per second - which means, how many times is OnSerializeNetworkView called and how many times objects are synchronised. Note, that RPC will take effect immediately (as far as I know - my code never depended on it, tbh).
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