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Question by
careuno1 · Oct 02, 2015 at 11:14 AM ·
lightmappinglighting bugfbximporterlightmaps
My fbx objects don't receive light in Unity 5.2.1
Hi, I've updated to Unity 5.2.1, when I bake my scene all my fbx objects don't get light. I don't know if it is an error of this version. I attach a screenshot. Whether I don't click on "Generate Lightmap UV" in Import Setting, the object receive light but incorrectly.
Comment
That screenshot is made of the SceneView, not the gameview. Have you enabled lighting in the sceneview? (the lightbulb button at the top edge)
Did you check to toogle on: "use Light Probes" in the meshRenderer Component?