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Question by twoface262 · May 03, 2014 at 07:08 PM · c#pluginparse

Parse Online Storage fails to communicate

Hello! I'm having an issue using the Parse Online Storage plugin with Unity. I initialize the plugin in the very first Unity scene and it works perfectly until I change scenes. Once I change scenes the Parse commands fail to communicate back to the original server. I've tried everything from adding multiple Parse initialize things to every scene, to having one that carries over through the scenes.

Has anyone else had this problem and are there any answers?

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avatar image maaya · May 31, 2014 at 01:10 AM 0
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Hi, Did you figure out a solution? I am in the same spot and am not sure how to proceed. Any help is much appreciated!

avatar image meat5000 ♦ · May 31, 2014 at 01:29 AM 0
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-1 Answers Bug

@Rutter read this :D

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