- Home /
Concept of coding a win condition for a linking game (not asking for code)
Hi Im still new to unity and Im trying to learn by making games that has already existed. Basically im making a 2d game where you have to connect a puzzle of a eg.4x4 grid and you have to click on the grid to rotate the shape so that it fits and form a complete circuit the grid is generated by a script which uses prefabs that i have created before hand. sorry if i phrase my sentence wrongly or unclear
suggest forum.unity3d for very general questions.
are you familiar with transform.rotate ?
Documentation/Documentation/ScriptReference/Transform.Rotate.html
that could give you something to work on !
Your answer

Follow this Question
Related Questions
OnMouseUp is nulling inputs 0 Answers
Connecting scenes 3 Answers
Calling a variable from one script to another 1 Answer
Is there any way to link an image object to another game object's component? 0 Answers