- Home /
Align transform with Collision normal
How I could align a Transform with the normal in the collision point? That would need a Raycast or there's a way using the Collision information?
When my object calls OnCollisionEnter it makes a instantiation, how can I align that instantiated object with the normal of the collision point?
Answer by joseques · Aug 26, 2014 at 05:51 AM
Nevermind, I've readed the Scripting API: Collision.contacts . (I should check the manual first before make a question)
Your answer
Follow this Question
Related Questions
how to I zero out a parented child's position in X,Y,Z on collision? 1 Answer
Not detecting a simple collision? 2 Answers
How to move objects so that they bounce when something hits them? 1 Answer
How to glue Objects together on contact? 2 Answers
NullReferenceException when i try to access the transform of the object i collided with 2 Answers