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Can't see underneath terrain. How do I fix this?
I was recently working on my game and made some terrain that is above the player. I went into the game and I looked up, expecting to see the bottom of my terrain, but I just saw right through it. Why is this happening? How can I fix it?
You can use a custom terrain shader and disable backface culling. I've never done this, but there are a number of alternate terrain shaders available.
i would do that, but i want the player to be able to see above the terrain too
Answer by meat5000 · Aug 25, 2014 at 10:51 PM
Terrain has single sided normals. You can make a double sided one in a modeller. Not sure of any other methods.
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