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Database inside Unity
So, i've been finished my game project for thesis, but after my thesis trial, the examiner of my project ask me to input the database inside the reportbook. He said if i could search the file inside the unity, i could find the database listed there..
but after sometime searching of that things, i couldn't find any database related.. there's so much file with '000000000' but i dont know how to open it.. i use PlayerPrefs for storing data, so i could think there will be some database to store that data for next time i play the game.. but i really dont understand where to find it.
could anyone help me?
Unity knows where it is stored so you do not need to know.Using PlayerPrefs.GetXXX() will find the folder and files.
It is actually quite deep in the registry where you should not go and touch things. Also, even if you find the folder, it is probably stored as binary so you will need to convert it to be able to read it.
Only floats are stored as binary (or hex, or something). Ints and strings are readily readable from the registry.
Answer by Jamora · Feb 25, 2014 at 03:37 PM
PlayerPrefs are stored in the registry on Windows.
HKEY_CURRENT_USER\\Software\\ Your company name \\ Your project name
Your company name defaults to DefaultCompany
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