- Home /
Question by
fir3st0rm9 · Jan 27, 2013 at 05:58 AM ·
scenetimeloadingapplication.loadlevelreduce
How to reduce loading time between scenes?
Hello, I have a game in which I need to load the levels quickly, 1-5 seconds, but currently using Application.LoadLevel() the scene loads in 15-20 seconds. What are some tips to shorten the loading time?
Thanks!!
Comment
Answer by ShizumiNelo · Jan 27, 2013 at 08:11 AM
If you have Unity3d Pro you can use,
function Start () {
var async : AsyncOperation = Application.LoadLevelAdditiveAsync ("Level name");
yield async;
Debug.Log ("Loading complete");
}
Loads levels much faster.
Well, I dont have pro. Is there some way to do this with LoadLevelAdditive() that seems very similar to LoadLevelAdditiveAsync().
Your answer
![](https://koobas.hobune.stream/wayback/20220613091644im_/https://answers.unity.com/themes/thub/images/avi.jpg)
Follow this Question
Related Questions
load next scene during current scene 1 Answer
Webplayer hangs on loading scene 2 Answers
How to make loading screen 1 Answer
Game flashes to white and desktop while changing scenes 2 Answers
Reset timeSinceLevelLoad? 0 Answers