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Question by
fir3st0rm9 · Jan 27, 2013 at 05:58 AM ·
scenetimeloadingapplication.loadlevelreduce
How to reduce loading time between scenes?
Hello, I have a game in which I need to load the levels quickly, 1-5 seconds, but currently using Application.LoadLevel() the scene loads in 15-20 seconds. What are some tips to shorten the loading time?
Thanks!!
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Answer by ShizumiNelo · Jan 27, 2013 at 08:11 AM
If you have Unity3d Pro you can use,
function Start () {
var async : AsyncOperation = Application.LoadLevelAdditiveAsync ("Level name");
yield async;
Debug.Log ("Loading complete");
}
Loads levels much faster.
Well, I dont have pro. Is there some way to do this with LoadLevelAdditive() that seems very similar to LoadLevelAdditiveAsync().
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