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How to install the DebugToken.bar on BlackBerry?
I want to run my Unity game on my BlackBerry Z10.
I'm following the documentation : http://docs.unity3d.com/Documentation/Manual/bb10-setup.html
I'm stuck on the last part: "Once the token has been uploaded to the device you are able to build and run in the usual way."
... the usual way... ?
My game.bar is on my phone and also the DebugToken.bar. Thing is that I can't install them (and from what I understand I need it to run the game). When I try to do so, I get "unable to open DebugToken.bar".
I searched more, but did not find clear and useful information. What are we supposed to do?
Answer by axCed · Sep 05, 2013 at 07:30 PM
I'm using BB10/playbook app manager at https://chrome.google.com/webstore/search-extensions/PlayBook%20manager.
Answer by PuneetK · Sep 05, 2013 at 08:05 PM
There are many ways. The most easiest and user friendly solution is to use blackberry GAP (graphical aid plus) for the webworks SDK.
It easily lets you create and run your debug token, and test your app as well
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