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Question by danish114206 · Feb 27, 2013 at 11:23 AM · animation

cant play 3rd person animation

i make a charackter with , bone,ringing,animation

and i wont that charackter to be my own charakter

BUT i get de wrong the animation wont work with carakter in unity

i USE this script and don't get any script eror i get this frome my friend

i alredy check the animation in unity it's sill move but if i play the game the charakter still move but not like the animation just like the cube movinge :3

so, pliss any one help me if the script wrong / anitying wrong

i realy need this

I use this script

:

var uvAnimationTileX = 4; //Here you can place the number of columns of your sheet.

                        //The above sheet has 24



var uvAnimationTileY = 4; //Here you can place the number of rows of your sheet.

                       //The above sheet has 1

var framesPerSecond = 10.0;

function Update () {

 // Calculate index

 var index : int = Time.time * framesPerSecond;

 // repeat when exhausting all frames

   

 index = index % (3 * 1);

   

 // Size of every tile

 var size = Vector2 (1.0 / uvAnimationTileX, 1.0 / uvAnimationTileY);

   

 // split into horizontal and vertical index

 var uIndex = index % uvAnimationTileX;

 var vIndex = index / uvAnimationTileX;



 // build offset

 // v coordinate is the bottom of the image in opengl so we need to invert.

 var offset = Vector2 (uIndex * size.x, 1.0 - size.y - vIndex * size.y);

   

 renderer.material.SetTextureOffset ("_MainTex", offset);

 renderer.material.SetTextureScale ("_MainTex", size);

}

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