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gameobject size didin't cahnge when i change device,i am making a game it is okay when device selected to be mac/window but when i switch device to android some element did not fit in the screen?
,i am making a tetris game. my gird size is 20*10(height*weight). beside gird there are some of UI elements at right and left side of gird. all okay in free aspect. But when i change it to android resolution, either UI element disappears or come over the grid. Basically my grid size is same as unity android screen size. What can i do so all element fit in the screen. my gameobject size dosent very when i change screen size.
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