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Question by
Epicshark · Aug 17, 2014 at 03:08 PM ·
terrainterraintexture
Change the overall texture of a terrain from one texture to another at runtime?
In my game, I want it so that the more you walk around the map the more is revealed to the player, which I have been able to do with rocks and trees spawning once the player has walked a certain amount. However, I don't know how to make the terrain go from a sand texture to a grass texture gradually as the amount increases. How can I edit terrain textures at runtime, specifically achieve a blended transition from one texture to the other?
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