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Trouble getting headless linux build to run on Ubuntu.16.04.3 LTS
Hey guys, Been having this really frustrating issue when attempting to run a headless server build of my project on Ubuntu 16.04.3 LTS using SSH. There's not much to the project, a scene with meshes, materials, post-processing and a rudimental character controller. Builds/runs with windows but that's it... 
 https://pastebin.com/HK3CSnNY (here's the link to the logs in produces) 
 I been scratching my head on this for about 2 days now and I've finally given in to asking the community for help :P 
 If anyone has any advice or better yet a solution please let me know :) 
 Edit: Forgot to mention I have Mirror implemented. (Networking solution expanded from UNET)
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 koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                