- Home /
Question by
Daniel Birczynski · Dec 15, 2010 at 12:56 AM ·
audioiphone
Delaying audio playback on iPhone not working
I'm delaying clips using the Play function (audio.Play(44100)) that works fine in Unity but not on the iPhone; it simply doesn't get delayed. Does anyone know why?
Thanks, - Daniel
Comment
Your answer
![](https://koobas.hobune.stream/wayback/20220613091052im_/https://answers.unity.com/themes/thub/images/avi.jpg)