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This question was closed Jun 09, 2016 at 03:27 PM by Dave-Carlile for the following reason:

Duplicate Question - http://answers.unity3d.com/questions/1114720/systemiofile-does-not-contain-a-definition-for-rea-1.html (and many others)

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Question by GameMaker_ · Jun 09, 2016 at 03:25 PM · classdefinition

one class (File) with different definitions in different projects

Hello,

I am working on a project, and I need to use the System.IO.File.CreateText(string path) function. I already used it in another project and it has been well detected. But in my new project, it says that "File does not contain a defintion for CreateText". Then I right click on "File" and "Go to definition", and it opens a file [from metadata] in which there is no "CreateText" function... But the problem is that in my other project, it opens another file in which does contain a definition for it ! (and lot of additionnal functions)

So how can I access this function from my new project ? Why do I get different definition files for the same class ?

(I use Microsoft Visual studio for the scripting)

Thanks in advance.

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Answer by Dave-Carlile · Jun 09, 2016 at 03:25 PM

Check your build target. I believe WebGL might be the default, which doesn't support file IO operations.

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avatar image GameMaker_ · Jun 09, 2016 at 04:49 PM 0
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Sorry for my duplicate question, I made some researchs, but it is not easy to find an existing topic since they are not about the same function...

And you're right: I forgot that I switched the platform to the webplayer... Thank you very much !

avatar image Dave-Carlile GameMaker_ · Jun 09, 2016 at 07:05 PM 0
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No worries, sometimes it's hard to know what to search for.

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