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Question by
hooglecrystal · Aug 15, 2014 at 06:10 AM ·
raycasttrigger
how can i raycast through triggers ?
I want to get the raycasthit info between colliders and ray instead of triggers, but when i use Physic.Raycast(), triggers are also detected. Does anyone knows how can i manage it?
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Best Answer
Answer by Kiwasi · Aug 15, 2014 at 06:19 AM
There is a setting in the physics manager to turn this behaviour off