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2D racing game track placement
I am working on 2d racing game. For this I have created fixed multiple sprites from my designer something like following image suggest but with multiple patterns.
Also I want to mention that it was not real image but represent only concept of created track. Basically I want some strategy to place and create track as per car move.
I have viewed following video tutorial and understand concept of it. 2D Scrolling Backgrounds
But here I have at least 8 to 10 track images, so I have some confusion that tutorial implementation not work for me. I have to think about track generation and I want some suggestions from you friends.
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