- Home /
FreezeAll wont freeze X
Someone said on the only forum i could found about this that this is already fixed in unity, but when i try to freeze all using: transform.constraints = RigidbodyConstraints.FreezeAll; its freezen rotations XYZ en position YZ, and it doesn't freeze the X.. SOMETIMES it does but its very rare
Comment
Your answer
Follow this Question
Related Questions
A node in a childnode? 1 Answer
How do you add a fixed joint to a first person controller 1 Answer
Objects cloning on movement? 1 Answer
Why is this rigidbody not activating the trigger? 0 Answers
Physics not working properly 1 Answer