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Question by undevable · Jan 19, 2021 at 12:46 AM · unityeditorfreezerenderbug-perhapspipeline

HDRP Crashes When Entering Play Mode

Hi everyone. I'm quite interested in HDRP, so I want to try it out. However, whenever I open a fresh, new HDPR (High-Definition Pipeline Render) project in Unity, I can pan around in the scene view all fine. However, when I enter play mode, it enters it, but I can't get out of it. Everything freezes, and then Unity crashes. Auto-generate lighting is off for me. My specs for my PC are: Windows 10 Home 64 Bit, System Manufacturer: HP, Intel Core i5 5200U CPU, DirectX 12 (Shader Model 5.1), For my local disk, I have 129GB free of 222 GB.

Is there any fix for this? If you have any questions, ask me below. Thanks in advance to whoever answers.

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avatar image undevable · Jan 19, 2021 at 09:07 PM 0
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Bump. Help would be greatly appreciated.

avatar image logicandchaos undevable · Feb 16, 2021 at 01:52 PM 0
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no need to badger people.. take it easy, I just read your question for the 1st time, now some details on your system and your project would help a lot in solving your issue.

avatar image undevable logicandchaos · Feb 16, 2021 at 11:21 PM 0
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@logicandchaos Sorry for my question being unspecific. I added new info to my question. Tell me if you need anything more.

avatar image undevable · Feb 14, 2021 at 09:43 PM 0
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Bump. This is getting frustrating for me. Help would be greatly appreciated

avatar image Llama_w_2Ls undevable · Feb 15, 2021 at 08:58 AM 0
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Is it possible that it's trying to bake your lighting, causing it to freeze for long periods of time? Try turning off auto generate lighting in the lighting settings.

avatar image undevable Llama_w_2Ls · Feb 15, 2021 at 11:43 PM 0
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Thanks for your response. However, the auto-generate lighting is already disabled. I notice that 1 thing got better somehow though: Panning around in the scene view doesn't crash Unity.

But, when entering play mode, Unity enters it, but when trying to stop it, everything freezes, and Unity crashes.

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avatar image Llama_w_2Ls · Feb 17, 2021 at 11:33 PM 0
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Last try. Have you got another computer with you? Try installing a new install of Unity, and creating a HDRP project. The problem should not continue. If it does, try installing another version of unity. Possibly, HDRP isn't as well supported on that version. This is a last attempt at helping. Sorry, if it doesn't work out.

avatar image undevable Llama_w_2Ls · Feb 17, 2021 at 11:43 PM 0
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@Llama_w_2Ls Thanks for attempting to help me. I'm going to try to uninstall Unity on my computer, and reinstall it back. To do this, do I have to install and reinstall the whole Unity Package (ex. including Unity Hub), or doI just reinstall the Unity Editor?

avatar image undevable Llama_w_2Ls · Feb 20, 2021 at 12:12 AM 0
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@Llama_w_2Ls I went through, uninstalled everything, and reinstalled everything from the latest LTS version (2019.4.20f1 Personal), made a new project in HDRP, click Play, and I wasn't surprised: It didn't work. I tried to exit out of play mode, but everything froze and then Unity crashed. Do you possibly have any thoughts on why it does this? Is my computer (specs listed in question) specs too low? Because it meets the DirectX and Shader Model requirements.

Note that the HDRP Wizard says that I'm using an outdated version of HDRP, and a new version is available. But when I click "Upgrade", the next time I go to HDRP, it repeats the same message. Does this possibly cause this error?

Thanks for your attempts to help me.

Update: Well now when I open my HDRP project, all the assets suddenly get deleted (even though I never deleted them), and the skybox is a dark-blue, like a night sky. But, the problem still continues. Weird...

avatar image Llama_w_2Ls undevable · Feb 20, 2021 at 11:46 AM 0
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I have no idea what's going on. I'm 99% sure your specs aren't the issue. I use HDRP easily on my laptop! I also get that message, saying I need to upgrade, but that doesn't cause any issues if you don't. I use 2019.3.1f. It's not long term support however. You could possibly file a bug, with your specs and unity version, and try URP instead. Sorry for all your troubles.

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