- Home /
Question by
mikejkelley · Jul 19, 2013 at 07:15 AM ·
materialstexturesasset store
Textures must be linked to materials; Asset Store
The asset store submission rules state that "textures must be linked to materials." What does that mean and how does one go about it? My character model has a texture map, glow map, specular color, specular, and normal map. Thanks in advance! :)
Comment
Your answer
Follow this Question
Related Questions
How to create a shader that makes the texture look far away? 0 Answers
Tiling textures in material without changing the material. 0 Answers
Help with GUI, Textures and Materials (Health Circle) 1 Answer
How do I change the default material size in ProBuilder? 0 Answers
How can you get multiple materials/textures on the same object in unity 5? 2 Answers