- Home /
Tree Texture Altas Size
Is there any option to change the size of tree texture atlas generated with Tree Creator?
The automated atlas creator always makes texture 1024x1024, independent of the size of individual textures, and it drives me crazy, coz i loose alot of quality from this.
Or is there any way to change textures in the Optimized Bark/Leaf materials, so i can easily create texture atlases myself?
I'm also having issues with this. I want to use the tree creator, but I need the trees to be viewable from close up at high resolution. What I really want is an option to disable the tree creator from making a texture atlas, so that it uses the original textures and materials I assigned. I've been looking for a solution, but haven't found one yet...
Answer by miau · Mar 25, 2011 at 11:12 AM
Same problem here..
I wonder if after Unity creates the atlas, you could put in your own that was larger? I would think Unity would only restrict the size when you edited the tree.
Your answer
Follow this Question
Related Questions
What Size To Make Art Assets? 1 Answer
2D Game: texture atlas and low res / hi res assets 0 Answers
What's the best texture resolution? 2 Answers
How can i get original Pixel size of texture in C# script? 0 Answers
iOS GUIText size issue 1 Answer