- Home /
Test different screen dpi within Unity
Hi Unity community,
we are creating a mobile game and it is quite tedious to create a build and test it on multiple devices everytime to make sure that it looks nice on all devices.
I know that it is possible to add custom screen resolutions and aspect ratios and that helps a lot already. But is it also possible to test different screen dpi within Unity?
To give you an idea, I am looking forward to something like in the Android Virtual Device where devices can be created which also emulate dpi.
Thanks in advance!
Answer by WildMage · Apr 02, 2017 at 10:01 AM
Hi,
I know this post is pretty old, but if you are still looking for a solution I developed an asset to preview your game at several resolutions and dpi at a glance : https://www.assetstore.unity3d.com/en/#!/content/82015