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Question by everett24 · Jul 20, 2012 at 01:57 AM · spawnissuesorry

Spawn object

So I asked about this before, and thought that I knew what I was doing but then i got side tracked and did a bunch of other stuff and when it came back it I couldn't figure it out, so i know your probably going to frown at me but i need help here again, my script is below, but I know im making an obvious mistake but i dont know what to do, how do i declare the Items? i thought i would do it in the Inspector, but now im not sure

 var GameObject = new Array(5);
 GameObject[0] = GameObject; 
 GameObject[1] = GameObject; 
 GameObject[2] = GameObject; 
 GameObject[3] = GameObject; 
 GameObject[4] = GameObject;
 
 function Start () {
 
 Random.round(Mathf.random()*4);
 
 }
 
 function Update () {
 
 }
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Answer by Seth-Bergman · Jul 20, 2012 at 03:16 AM

var myArray : GameObject[] = new GameObject[5];

then to initialize, you could simply drag and drop in the inspector, or use GameObject.FindGameObjectsWithTag or something similar to initialize dynamically..

you can access the members as:

myArray[0] , myArray[1] , etc..

so:

myArray[0] = GameObject.FindWithTag("Player");

...(for example)

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