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Question by Marsallima · Jan 01, 2012 at 04:30 PM · gameobjectfpsgetcomponentget

GetComponent not Returning

Hello guys, i make a Pickup script of ammo, 1 script in AmmoBox with information of quantity of ammo and when i put mouse over the ammo box show on gui the ammo of the ammoBox, i I used Raycast, "Hit.collider.gameObject" Here the code with only the GetComponent:

                 var otherObject = Hit.collider.gameObject;

             municaoAtual = otherObject.GetComponent("AmmoBox").bulletsAmount;

But, the GetComponent is not returning :/ show only "0" and in log not show any erros. Sorry for my english xD and Happy New Year!

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avatar image rabbitfang · Jan 01, 2012 at 08:23 PM 0
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Actually, you can pass a string to GetComponent.

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Answer by rabbitfang · Jan 01, 2012 at 08:23 PM

You need to cast the returned component (from GetComponent()) to your script type (in this case, AmmoBox). To do so, change that line to

 municaoAtual = (otherObject.GetComponent("AmmoBox") as AmmoBox).bulletsAmount;

Also, it is probably better to use an actual type rather than a string when using GetComponent because 1) it is likely faster 2) it will be easier to debug if you ever change the name of AmmoBox.

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avatar image Marsallima · Jan 01, 2012 at 09:47 PM 0
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Not Work, i not know but GetComponent never work here, have other way? Note: the "otherObject" is from a RayCast, That may change at any time the object.

avatar image Marsallima · Jan 01, 2012 at 09:48 PM 0
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I use for example, var script : AmmoBox and later, script.variable, but the Object may change at any time :/

avatar image Marsallima · Jan 01, 2012 at 10:57 PM 0
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LOL, when i When I was testing I noticed that for example, appears in the GUI of the amount of ammunition that was Last equipped ammobox!

avatar image Marsallima · Jan 01, 2012 at 11:18 PM 0
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Problem Solved :D Thanks Dude and Happy New Year :D

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