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How to adjust desired camera size for all aspect ratios without having black edges?
I'm writing fancy tetris game and want it to work for all possible aspect ratios It's pretty strange that it's not that easy. So what I'm thinking about is that there are some minimum things that needs to be shown e.g grid, scores, menu icon. Now since unity changes width based on aspect ratio I guess I'll have to adjust size if Camera's width is narrower than grid's width. But not sure how do I do that? Is that even how this is done?
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