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Question by Detinator10 · Aug 09, 2014 at 02:54 AM · cameraresolution

How to make my game widescreen?

I am making a 2d game in unity and when I set the aspect ratio to 16:9 it shows letterboxes on the side. THe variables of my camera:

Size:12

Viewport Rect:

x:0

y:0

W:8

H:4.5

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Answer by Detinator10 · Aug 23, 2014 at 05:38 AM

I set the default aspect ratio to 1366 x 768 in the player settings. Build settings > player settings.

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Answer by rutter · Aug 09, 2014 at 03:16 AM

You're seeing those letterboxes in the editor, yes? Do you see them in a built player?

The editor is a bit of a special case: there are a lot of windows open, and there's no guarantee that whatever area you've set aside for the game viewport is neat, clean, or large. So you will probably see some letterboxing if you specify an aspect ratio -- that's how it gets your game to fit in the viewing area that you provided.

Unless you see it in the built player, this sounds like it's working as intended.

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avatar image Detinator10 · Aug 09, 2014 at 03:53 AM 0
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I see it in the built-in player and when I build the game and run it

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Answer by Eric5h5 · Aug 09, 2014 at 03:28 AM

Use two cameras, one for the background and one with a properly computed viewport rect, such as: http://wiki.unity3d.com/index.php?title=AspectRatioEnforcer

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