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Question by
lygiamarina · Dec 13, 2013 at 08:49 PM ·
polygon collider 2d
Why Polygon Collider 2D changes when build?
So I'm developping this platform game. At runtime, I create an object with sprite and add a polygon collider 2D using AddComponent. When I test it on unity, everything is fine, but when I build the project e runs it on Web or PC, it's like the polygon grew or got a little higher. I cannot understand the reason, since I only add the collider and do nothing else.
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