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Question by CrilleStyles · Aug 08, 2014 at 09:19 AM · getcomponentif-statements

Create a if statement using GetComponent?

I'm wondering if you can use an if statement in a Getcomponent. I think it's something like this But, How do you make if statements using getcomponent?

 var Bob : GameObject; //The player's name is bob in this example
 
 function Update () {
 if (Bob.GetComponent(myExample).MyValue = 0){
 DoSomething();
 }
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Answer by darthtelle · Aug 08, 2014 at 09:22 AM

Say in your class myExample you have a variable called MyValue. You can call GetComponent to access those values. You're close in your solution!

 if(Bob.GetComponent<myExample>().MyValue == 0)
 {
    DoSomething();
 }

However, keep in mind if you are using GetComponent in an Update loop it is very costly! Usually it's best to store a reference to it!

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avatar image CrilleStyles · Aug 08, 2014 at 09:26 AM 0
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