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Question by AgOris · May 11, 2014 at 10:08 PM · animationanimator

Is it a way to get the animation object form the animator?

Hello!

I'm kind of new with this new tools from unity and i want to know if I can get an specific Animation object from an Animator, kind of a GetComponent but for the Animator. I have only one Animation, and I want to control the ubication (time) of it. I have the Animator as a component of the same GameObject, and I know I can attach the animation and it would be more simple, but I really want to know that.

Thanks, for the atention, and have a nice day

 var MentalField1 : GameObject;
 private var sTexto1 : String;
 private var aniAnimator : Animator;
 
 function Awake()
 {
     aniAnimator = GetComponent(Animator);
     //I want to get the animation from the animator here, so i could control it
 }

 //An Event for the animation
 function keepOn()
 {
     //Want to control the animation time here
 }
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