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Question by netherboss123 · Feb 06, 2015 at 07:11 AM · c#errorscript.gamecopy

error CS1519: Unexpected symbol `void' in class, struct, or interface member declaration?

how do i fix this error? im using C# and i tried looking at other questions about this but they didnt help. please could somebody help me fix this

code: using UnityEngine; using System.Collections;

 public class Copy : MonoBehaviour {
 public GameObject thing2bInstantiated; // This you assign in the inspector
     public Quaternion.Euler    
 
 void OnMouseDown ()
     {
         Instantiate(thing2bInstantiated, new Vector3(5467,122,5146), Quaternion.Euler(90,46.709,0));
     }
 }
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avatar image VesuvianPrime · Feb 05, 2015 at 10:47 PM 2
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This line is nonsensical:

 public Quaternion.Euler
avatar image netherboss123 · Feb 06, 2015 at 11:58 AM 0
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whenever i remove it, i get like 5 more errors

avatar image HarshadK · Feb 06, 2015 at 12:02 PM 2
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And those 5 errors are your errors that you need to solve.

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Answer by ryandotdee · Feb 06, 2015 at 03:48 PM

 public class Copy : MonoBehaviour {
  public GameObject thing2bInstantiated; // This you assign in the inspector
 
 void OnMouseDown ()
 {
     Instantiate(thing2bInstantiated, new Vector3(5467,122,5146), new Quaternion.Euler(90,46.709,0));
 }
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