Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
3
Question by StianC · Aug 05, 2014 at 04:23 PM · projectorsurfacedecalcontour

Decal on a curved surface

I need to place a sticker on a curved object. I was thinking of using projectors, but it projects through the mesh onto the other side. I was also thinking of using a "bullet" decal, but it is just a flat plane. I need to place the sticker dynamically, so it has to follow the contours of the object. Can I do this with a custom shader? Any ideas?

Comment
Add comment · Show 2
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image AironeneroTechnologies · Aug 05, 2014 at 04:42 PM 0
Share

is a dynamic decal (like an hole caused by a bullet) or a stati decal?

avatar image StianC · Aug 05, 2014 at 07:06 PM 0
Share

its a static image, but i have to be able to place it anywhere on the object's surface. If there is a bump or a ridge it has to conform to the shape of the model.

2 Replies

· Add your reply
  • Sort: 
avatar image
4
Best Answer

Answer by screenname_taken · Aug 05, 2014 at 04:39 PM

Try https://www.assetstore.unity3d.com/en/#!/content/13889

I know for sure that https://www.assetstore.unity3d.com/en/#!/content/10608 does it, but it's not free. There used to be a free version but i can't find it in the store.

Comment
Add comment · Show 1 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image StianC · Aug 12, 2014 at 04:34 PM 0
Share

Thanks, the free asset worked perfectly. I just had to change some things to work during runtime.

avatar image
3

Answer by duck · Aug 05, 2014 at 05:00 PM

One technique is to calculate which triangles of your mesh are intersected by the decal projection, duplicate them to a new mesh, and then calculate the decal UVs on the new mesh from the projection.

There's a great article here describing how to do it: http://blog.wolfire.com/2009/06/how-to-project-decals

Comment
Add comment · Show 1 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image StianC · Aug 12, 2014 at 04:34 PM 0
Share

Thank you.

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

5 People are following this question.

avatar image avatar image avatar image avatar image avatar image

Related Questions

Weird Lines When Using Projector Unity 2020.3 0 Answers

What is the best way of drawing/projecting dynamic trajectory on a ground surface 1 Answer

Project vertices on surface, make a shape 1 Answer

Blood patterns on terrain 0 Answers

Bug with Decal Projector in HDRP 2019. White glow instead of transparency. 0 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges