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Unity 2D: Design a custom slider object with custom sprites
Hi, Unity Masters
I'm trying to design an object in my game that has the UI shown. It is similar to a slider. Above where the slide line is will be rendered green while the bottom render red. The slide value is a float number that can be changed in run time. My game potentially can have up to 80 of such objects in the game, so I prefer the performance of this design be a considering factor.
Can someone please give me some pointers as what direction I can look into? All inputs are greatly appreciated!
Thanks!
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