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How to make a sprite/gameobject follow your finger on Android?
I am making a sort of Airhockey game, where I want to make the thing with which you hit the puck follow your finger's position, but I can't get it to work. Does anyone of you know how to do this? (Only that one gameobject of the player will move via input, nothing else needs to)
Answer by Vandarthul · Apr 28, 2014 at 04:02 AM
Check this: https://docs.unity3d.com/Documentation/Manual/NavmeshandPathfinding.html and check sublinks also.
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