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Hi guys.
Here i have a gui text which follows some objects in 3d Space and writes their names on top of them. My problem is that the camera can be freely moved around and all that gui text is appearing 180 degree behind like a mirror image. Is there a way to fix that? :(
You can either billboard the 3D Text or you can switch to use GUIText or GUI.Label.
http://wiki.unity3d.com/index.php?title=CameraFacingBillboard
Simple fix is to make it always rotate to point to the camera. I have done this in my game where player's name tags are above heads.
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