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Question by rick-grendel · Jul 31, 2014 at 01:09 PM · c#itweeninvokerepeatingfaster

Invokerepeating and itween problems

hello Im making a script with itween here is the script: using UnityEngine; using System.Collections;

 [RequireComponent(typeof(AudioSource))]
 public class RotateBy : MonoBehaviour {
     
     public float snelheid = 2F;
     public AudioClip geluid;
 
     void Start () {
     
         audio.clip = geluid;
 
         audio.loop = true;
         audio.Play ();
     
     iTween.RotateBy (gameObject,iTween.Hash (
 
             "x", 2,
             "speed", snelheid
         ));
     
     }
 
     void Example () {
     
         InvokeRepeating ("Faster", 2, 0.3F);
 
         }
 
      

I want The InvokeReating thing on the "snelheid" thing In rule 17 I want that the object with this script goes faster and faster but fail. can anyone help me?

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Answer by robertbu · Jul 31, 2014 at 02:00 PM

Rather than use iTween, just do this in Update() to rotate:

  transform.Rotate(Time.deltaTime * speed, 0,0);

'speed' is a variable you declare at the top of the file. Then in your Faster function, increase the value of 'speed'.

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