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Question by AxisRob · Jul 30, 2014 at 04:20 PM · networkingplayerconnect

What is the proper way to disconnect from a networked game?

Whenever I try to disconnect from a networked game, it seems like (regardless of whether I am a server or a player) I have an issue. If I disconnect and then try to host a game, it says the port is still in use. If I dc and then try to join a game, I can fetch a host list, but I can't do anything with the host data (join, etc).

I've tried disconnecting with both Network.disconnect and Network.closeConnection(0, false). Is there a better way to do this?

I find that if I am the player that remains after the other has willfully disconnected, I can host and join other games just fine.

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avatar image AxisRob · Jul 31, 2014 at 03:58 AM -1
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I can't seem to get the DC to work correctly. Any advice is appreciated.

avatar image Kiwasi · Jul 31, 2014 at 04:29 AM 0
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Please, no comments as answers.

And it really doesn't take much effort to write out disconnect in full. Clear questions get better responses.

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