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Shuriken Particles to follow a target gameobject
Not sure if this is possible with the particle system (I couldn't find anything on it), but i was wondering if there is a way to have particles released from "Object A" to move to a variable "Object B".
The perfect situation would be:
- the user selects a target (Object B) 
- they fire the skill, (particles release at random) from the emitter (attached to Object A) 
- after 1 second the particles then home in and move towards the target (Object B). 
If not, I can do this with instantiating normal gameobjects, but I would prefer to do this with particles if possible.
Thanks!
I am now thinking that this is not possible as each particle would require a different velocity to reach the target. Ins$$anonymous$$d I think that I will settle for instantiating gameobjects with scripts so each can function independently. (hopefully this isn't to draw intensive)
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koobas.hobune.stream 
                       
                
                       
			     
			 
                