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Question by Raydaq · Aug 09, 2013 at 07:14 PM · gameobjectmovefollowshuriken

Shuriken Particles to follow a target gameobject

Not sure if this is possible with the particle system (I couldn't find anything on it), but i was wondering if there is a way to have particles released from "Object A" to move to a variable "Object B".

The perfect situation would be:

  1. the user selects a target (Object B)

  2. they fire the skill, (particles release at random) from the emitter (attached to Object A)

  3. after 1 second the particles then home in and move towards the target (Object B).

If not, I can do this with instantiating normal gameobjects, but I would prefer to do this with particles if possible.

Thanks!

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avatar image Raydaq · Aug 11, 2013 at 02:13 AM 0
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I am now thinking that this is not possible as each particle would require a different velocity to reach the target. Ins$$anonymous$$d I think that I will settle for instantiating gameobjects with scripts so each can function independently. (hopefully this isn't to draw intensive)

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