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This question was closed Jul 30, 2014 at 07:49 AM by meat5000 for the following reason:

The question is answered, right answer was accepted

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Question by abhishek19021 · Jul 30, 2014 at 07:16 AM · javascriptnoob

Help a beginner with a small doubt ?

I just started learning unity and now I just started learning UnityScript API's. In this below script I am able to do everything I am doing for the object and its working properly but in below the code I am trying to access function from another script and it shows me an error message.

"NullReferenceException: Object reference not set to an instance of an object CubeBehaviour_01.Update () (at Assets/Scripts/CubeBehaviour_01.js:22)"

Here is the code

 CubeBehavious.JS
 
 var CubeSpeed = 1;
 
 var accessVariable : GameObject;
 
 function Update () {
     
     this.transform.Translate(0,0,Time.deltaTime*CubeSpeed,Space.Self);
     
     //Rotate the Object -> Cube.
     this.transform.Rotate(0,0,1);
     
     accessVariable.transform.Translate(0,0,Time.deltaTime*CubeSpeed,Space.Self);
     
     var accessScript = GetComponent(SecondScript);
     accessScript.newFunction("Hello");
 
     }
   
 SecondScript.js
     
 function Update () {
     
 }

 function newFunction (s : String)
 
 {
     var newSpeed = 10;
     print("Hello World " + newSpeed);
 }




this newFunction is the function I am accessing.

Sorry if this is a very basic question. I am just a beginner . Thank you for your time.

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Answer by Arcadewiz · Jul 30, 2014 at 07:26 AM

Is your script accessing another script that is present on the same game object in your Hierarchy view or from a different game object.

If the "SecondScript" is attached to a different game object then you are required to reference that and add getcomponent to that referenced gameobject after finding it.

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avatar image abhishek19021 · Jul 30, 2014 at 07:47 AM 0
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so bad I made such a simple mistake. I forgot to attach the secondScript to the object which has the firstscript where I am working in.

Thanks a lot. It all worked :)

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Answer by Kiwasi · Jul 30, 2014 at 07:26 AM

For this code to work both scripts need to be attached to the same GameObject.

To get a script from another GameObject use Find

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