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Why would Web Player give error "Make sure you are running iOS 4.0 or newer"?
I have been accessing WebCamTexture.devices in the Editor, Web Player and iOS with no problems. Possibly after upgrading to 4.5, I'm getting this error in the Web Player's Player.log:
"Capture is not available on this device. Make sure you are running iOS 4.0 or newer"
Why would this message appear when deploying to the Web Player?
WebCamDevice[] devices = WebCamTexture.devices;
Works fine everywhere else but Web Player.
Eek. This is just speculation on my part, but you might check if it's anything to do with Application.RequestUserAuthorization? The web player has some extra permissions around webcam and mic use.
I have had Application.RequestUserAuthorization working as part of my implementation all along for this. Thanks I'll scrutinize that some more.
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