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Question by
mcgamerx19 · Jul 29, 2014 at 01:19 AM ·
rotationmodelmessed up
Unity model rotation messed up when chasing player.
How do I fix this. (Check picture) I used a rigid body and froze all axis on the rotation. The AI is meant to chase a object within the middle of the player so I don't understand how this can happen!
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Answer by LT23Live · Jul 29, 2014 at 04:01 AM
you have to set the enemy to stop at a short distance from the player. It either does that or looks down at the player depending upon its height.
Still hasn't figured it out. I tried moving the enemy as close to the player as possible.
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