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Question by Slider_j · Jul 17, 2014 at 02:02 PM · shadow bug

shadow problems

alt text

in my attached pic it shows the soft shadows in my project working OK, they are on maximum resolution and the max distance is only 50 with a cascade of 4. but i get the odd parts (circled in red on the picture). I can not work out what is causing it or how to solve it. Basically the wall will cast a shadow but where the wall meets another wall or the floor the shadow seems to "come away" from the wall casting the shadow. This seems to happen a lot on a lot of the FBX's i have created and imported.

I am using Indy Unity and there is only 1 light casting shadows. Anyone got any ideas, please? this is really doing my head in! Or is it a case that if i want good shadows i have to get Unity Pro, but even then is there any garentee it will draw properly?

shadow.png (407.3 kB)
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