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Question by Jason Mathews · Mar 25, 2010 at 03:46 PM · functionglobal

Custom Global Functions

Basically my question here is....

Is there a way to make a javascript file that just hold personal functions that I've created for my game. I'm making quite a few functions that would be nice to access from other scripts, but I'd rather not have to keep adding that function to each file. So is there a way to make one file that holds all my functions and just include it?

In a previous game engine there was a #include "script name" and functions from that would be implemented into the new script. This made it easy to keep clean and reuse functions.

Thanks

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Answer by runevision · Mar 25, 2010 at 03:58 PM

Yes, you can use a static function. See this question:

When should i use static functions?

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avatar image Jason Mathews · Mar 26, 2010 at 02:33 PM 0
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Thanks so much! That was what I was looking for. I can assume this works the same for Java? By using public before the function it'll make it usable from anywhere?

avatar image runevision ♦♦ · Mar 26, 2010 at 02:52 PM 0
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Yes! I updated the answer I linked to so it also includes a Javascript translation.

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